A refined restaurant table setting designed as an intimate fine dining asset with a distinct, modern hospitality presence. The combination of furniture and full tableware creates a cohesive dining arrangement that reflects contemporary restaurant interiors and private dining environments. Its clean presentation and focused layout make it suitable for restaurant visualizations, hospitality scenes, and architectural interior renders.
Key Features
- Complete fine dining table setting with coordinated elements
- Two-seat arrangement suited for intimate restaurant scenes
- Cohesive setup reflecting modern hospitality environments
- Strong asset for restaurant and archviz interior visualization
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.3
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 17,526 (Subdivision OFF) / 280,416 (Subdivision ON)
- Vertices: 17,760 (Subdivision OFF) / 280,650 (Subdivision ON)
- Units: Centimeters (H: 138; W: 103; L: 226)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors