A complete restaurant interior scene designed with a nature-inspired café atmosphere and a relaxed hospitality identity. The space combines fully arranged dining tables, lounge seating areas, and architectural elements into a cohesive environment with a strong connection between interior and surrounding landscape. The open layout, integrated greenery, and varied seating zones support use in café visualizations, hospitality presentations, and architectural interior scenes focused on lifestyle-driven environments.
Key Features
- Complete nature-inspired restaurant and café interior environment
- Combination of full dining table setups and lounge seating areas
- Integrated architectural structure with glass ceiling and open visibility
- Cohesive hospitality scene enriched with natural decorative elements
- Strong asset for archviz, café visualization, and lifestyle interior scenes
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.3
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 43
- Polygons: 887,050 (Subdivision OFF) / 945,580 (Subdivision ON)
- Vertices: 893,775 (Subdivision OFF) / 952,515 (Subdivision ON)
- Units: Centimeters (H: 437; W: 580; L: 1220)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors