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BLENDER ADDON / FOLIAGE & CUTOUT GEOMETRY
REVO Opacity CutoutTexture masks in, clean cutout geometry out.
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Turn texture masks into clean, usable cutout geometry without manual tracing and cleanup. Built for foliage, leaves, moss, branch cards and decals: assets where speed matters, but control matters more.
Instead of fighting messy outlines or rebuilding meshes by hand, generate cutout results straight from your masks and move on to shading, layout and engine integration.
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CUTOUT MODES
Planar and 3D
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BUILT FOR
UE5, Nanite-friendly
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DEPENDENCIES
Bundled, nothing to install
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| 01 · WHAT YOU GET |
Your original source mesh is never touched. The add-on always works on a duplicate.
| 01 Planar cutouts | The fast path for flat cards: leaves, moss, branch cards and decals. |
| 02 3D modes | For curved or more complex meshes, preserving the surface flow far more accurately. |
| 03 Quality presets | Solid results in one click, with advanced controls for contour cleanup and triangulation when you need them. |
| 04 Vertex paint tools | Integrated foliage vertex painting for wind and vegetation workflows. |
| 02 · MASK TO MESH |
| 03 · VERTEX PAINT |
A full set of foliage vertex paint tools ships with the add-on, so wind masks and vegetation data stay in Blender instead of a second application.
| 04 · GOOD TO KNOW |
| BLENDER | Add your supported version range here |
| DEPENDENCIES | OpenCV, PyClipper and NumPy (bundled in the extension, nothing extra to install) |
| SOURCE MESH | Non-destructive. All work happens on a duplicate |
| PIPELINE FIT | Unreal Engine 5 and Nanite-friendly output, general real-time vegetation, SpeedTree-style asset prep |