RigFlow is an intuitive, sketch-based bone creation tool that simplifies rigging into a fast, visual process.
Simply sketch the desired path for your bones & RigFlow instantly generates a segmented chain or extrusion
With powerful features like live visual feedback, smart snapping, one-click mirroring, and direct joint manipulation, rigging becomes fun & interactive!

Add-on Features
- Dual Drawing Modes:
- Draw Mode: Sketch a free-form path to create an entire bone chain at once, perfect for organic limbs, spines, and tails.
- Extrude Mode: Click and drag to create bones one by one.
- Interactive Joint Manipulation: Grab and reposition any joint in the chain (including intermediate joints) to refine the bone placement in real-time. The rest of the chain adjusts.
- One-Click Symmetrical Rigging: Activate Mirror Mode to have every path you draw automatically duplicated and mirrored across the X, Y, or Z axis, cutting your rigging time in half for symmetrical characters.
- Intelligent Path Snapping & Joining:
- Automatically snap the ends of your paths to existing bone chains to create complex, branching skeletons with ease.
- The "Auto-Connect" feature ensures that bones with coinciding heads and tails are automatically parented, creating a clean, connected hierarchy.
- Live Visual Feedback: See your bone structure and volumetric envelopes update in real-time as you draw. Adjust the envelope opacity and preview your final rig's volume before generating.
- Customizable Bone Resolution: In Draw Mode, use the "Bone Segments" slider to define exactly how many bones your path should be divided into, giving you full control over the chain's density.
- One-Button Armature Generation: Click "Generate Bones." when ready. RigFlow will build the final armature, connecting all the bones, and automatically parent your mesh to the new rig with automatic weights.
- Non-Destructive Workflow: Supports Undo (Ctrl+Z) and a Clear All function (Ctrl+C), you can experiment freely without fear of losing your work.
If you run into any errors or questions please contact me: [email protected]