Bosman
8 months ago
Thank you so much!
This item has an average rating of 5 from 3 ratings by the community.
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Excellent tool for rigging, thank you!
Bosman
8 months ago
Thank you so much!
This is an immensely helpful add-on for creating and modifying existing rigs, with new functionality as well as consolidating often-used default Blender features in one handy place.
It has features for working with armatures in Pose, Edit, and Object modes:
Create bones on selected vertices
One-click setup of BBones with controls
Create a bone parent for selected bones
Enable/Disable constraints on selected bones
Generate custom bone shapes from a library of options
Handy bone renaming tools not found in Blender normally
Snap bone head or tail to another bone's head or tail (useful in many situations)
Select just orphan, child, bones with constraints, or deformer bones (Thank you!)
It also has a handful of mesh-related tools -- convert shape keys to vertex weights stands out to me. It seems weird like, why would you need that? If nothing else it provides a heat map for visualizing how much your mesh is deforming from Basis. I'm certain there are many other applications I'm not nearly creative enough to describe here.
I use the addon to speed up making curve net deformer chains, generating custom bone shapes, making bones on selected verts (more precise placement than M2B), making BBone systems, and all the tedious, pain-in-the-butt endless click-this-and-select-that type setup crap you have to do when rigging.
The add-on just saves you clicks, time, and steps and helps keep you in the creative flow and lets you just iterate better. Very well worth the money.
Bosman
8 months ago
You really made my day with this review. Thank you so much!
Wow. Didn't even know I needed something like this for rigging. It really helps a lot. Brings all the necessary things to one place instead of switching between properties panel multiple times. Great addon. Can't wait for the additional things you'll add.
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