Roadscape 3.1 (Geonode Road Network Generator)

Baptiste Mollicone in Modifier Setups


Roadscape V3.1 is probably the most flexible road generator for Blender 4.2/4.3/4.4 to date.
Welcome to new era of road system modeling.


Model large scale and complex road systems in a few steps.

Addon based on Geometry Nodes for Blender 4.2, 4.3 and 4.4


PLEASE Note that this addon is a one click tool but it isn't beginner friendly, you need at least a general comprehension of Blender in order to use it with ease.
Make sure to check out the video presentation and video tutorials before buying, so you know what you're getting into: 
Roadscape V3.0 Tutorial Series


Disclaimer (Limitations): Roadscape can only work well with a low poly terrain mesh. High mesh density terrain will result in a very long processing time that will make the tool unusable.


Roadscape 3.1 - The Ultimate Road Generation Toolkit for Blender

Roadscape 3.1 is the ultimate evolution of the Roadscape road generator for Blender, offering an unparalleled set of tools for creating stunning and realistic road environments. Building upon the success of version 3.0, this update introduces a host of new features and improvements, making it the most flexible and powerful road generation solution available.


What's New in Roadscape 3.1:


  • Guardrail Generator: The new guardrail generator allows you to draw curves and automatically generate guardrails, adapting to various road elements.
  • Side Object Instancing: Easily instantiate objects along the sides of your roads, including street lights, barriers, and custom objects, with options for randomization and terrain alignment.
  • Road Details Scattering: Scatter road details like cracks, potholes, and debris along your roads for added realism.
  • Curve Scattering: Use curves to scatter vegetation or other objects, with options for distribution on zones or lines, LODs, and terrain normals.
  • Bridge Generator Update: The bridge generator has been completely revamped, ensuring proper terrain interaction and better control over bridge elements.
  • Winter and Spring Weather Presets: Switch between winter and spring environments with corresponding material changes and visual effects.
  • Noise Displacement: Add noise displacement to roads, terrain, and trails for a more natural and rugged appearance.
  • Dynamic Texturing: Enjoy dynamic texturing for trails, ensuring seamless transitions between different materials.
  • Support Z Offset: Control the elevation of the support mesh under the road, creating subtle changes in terrain height for a more realistic look.
  • Advanced UV Controls: Fine-tune UV scaling and materials for road, support, trail, and roadside elements directly from the main menu.
  • Lower Trail Centers: Mimic real-world trail characteristics by lowering the center of trails, creating indentations for added realism.
  • Recalculate Terrain Normals: Fix terrain normal issues with a single click, ensuring proper shading and lighting on your landscapes.
  • Preview Subdivision in Performance Mode: See the results of road subdivision adjustments directly in performance mode, making it easier to optimize your road models.



Compatibility and Updates:


  • Roadscape 3.1 is compatible with Blender 4.2, 4.3, and 4.4.
  • The addon is designed to be user-friendly, but a basic understanding of Blender is recommended for optimal usage.
  • A decent system is required to run Roadscape properly. I recommend at least a 5600X level CPU or equivalent.


Roadscape General Features:


  • Unmatched Flexibility: Roadscape takes flexibility to the next level, allowing you to model large-scale and complex road systems effortlessly. Design intricate road networks, intersections, and various road types with ease, adapting to any terrain mesh.
  • Performance-Oriented: The addon is engineered for performance, ensuring smooth operation even in large and detailed scenes. Create vast road networks without compromising on speed and efficiency.
  • One-Click Road Generation: With a single click, Roadscape generates a complete road mesh, including road sides, camber, and elevation adjustments. This one-click simplicity makes it accessible to both beginners and advanced users.
  • Procedural Generation and Texturing: Roadscape procedurally generates and textures road meshes, ensuring clean quad topology and seamless integration with your terrain. The road markings are also procedurally generated, saving you time and effort.
  • Customizable Road Features: Have full control over road width, road support width, camber, and elevation at any given vertices. Fine-tune your road design to match your project's requiremens
  • Custom Road Markings: Create custom road markings with ease.
  • Bridge Generator: Design realistic bridges with improved column placement and terrain interaction.
  • Guardrail Generator: Draw curves to generate guardrails automatically, adapting to intersections, bridges, and tunnels.
  • Vegetation Scatter: Scatter vegetation along your roads for added realism.
  • Tire Marks: Add tire marks for a more dynamic road appearance.
  • Local Procedural Terrain Subdivision: Control the terrain subdivision locally, optimizing performance and detail where needed. This feature ensures a seamless blend between the road and terrain.
  • Terrain Smoothing: Smooth your terrain to enhance the overall realism of your scenes, creating a more natural-looking environment.
  • Output Options: Choose to output either the modified terrain or the road network only, providing flexibility in your workflow.
  • Clear and Intuitive Interface: Navigate through Roadscape's features effortlessly with a clear and refined menu system. Access all tools and settings from a user-friendly panel, ensuring a quick and efficient workflow.


Support and Community:

    • Documentation and Tutorials: Comprehensive written documentation is being updated and video tutorials are available to guide you through the entire process of using Roadscape 3.1.
    • Discord Community: Join the Roadscape Discord server to connect with other users, share your creations, and get support from the community and myself.

    About the Author:

    My name is Baptiste Mollicone, I'm a 3D artist and Blender enthusiast.
    Explore more of my work on my ArtStation profile: https://www.artstation.com/baptistemollicone

    Stay updated with the latest Roadscape news in the Roadscape Discord Server: Roadscape Discord Server

    $24.99

    Have questions about this product?
    Login to message

    Details
    Sales 300+
    Rating
    11 ratings
    Dev Fund Contributor
    Published 11 months ago
    Software Version 4.3, 4.2
    License GPL