Roman Marble Bust – 3D Model | Game-Ready Asset for Unity, Unreal Engine & Blender
Elevate your historical, fantasy, and architectural scenes with this Roman Marble Bust 3D model, fully optimized for real-time applications. Ideal for museum environments, ancient temples, Roman villas, adventure games, puzzle narratives, historical reconstructions, and educational simulations.
Key Features
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Polycount: 5,446 triangles (optimized for real-time performance)
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PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
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Texture Resolutions: 4K, 2K, 1K
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Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender Metallic-Roughness workflow
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File Formats: FBX, OBJ, Blender (.blend with packed textures)
Optimized Performance
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Single UV set (non-overlapping, ideal for PBR workflows and baking)
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Watertight mesh for accurate physics and clean shading
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Optimized for PC, Console, Mobile, VR/AR, and WebGL
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Lightweight geometry suitable for large scenes and repeated instances
Applications
Game Development
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Ancient Roman and Greek environments
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Temples, museums, palaces, crypts, magic academies
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Adventure, RPG, narrative puzzle games, open-world and strategy titles
VR/AR Training
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Virtual museum tours
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Historical reconstructions
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Interactive educational experiences
Visualization
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Classical and neo-classical ArchViz
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Academic and cultural presentations
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Historical dioramas and exhibitions
Real-Time Rendering
Compatible with Unity (Standard/HDRP/URP), Unreal Engine 4/5, Blender Eevee/Cycles, and WebGL pipelines.
Engine Compatibility
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Unity 2019.4+ (Standard, HDRP, URP)
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Unreal Engine 4.26+ (auto-configured materials)
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Blender 2.8+ (ready-to-use Eevee/Cycles shaders)
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Also compatible with Godot, Maya, 3ds Max, Cinema 4D, Houdini via FBX/OBJ
Perfect for indie developers, AAA studios, visualization professionals, and educators.
Enhance your environments with a high-quality, historically inspired, game-ready Roman Marble Bust!
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.
❤️ Supporting Blender Development
A portion of every sale contributes directly to the Blender Development Fund, helping improve the tools we all love.
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