PBR model intended for game/realtime/background use.
Model was not intended for subdivision;
Real World Scale Measurements;
No special plug-ins necessary to use this product;
Poly count Vert:42602 Face:64505 Tris:80889;
Texture Resolution 4096 Texel density 18.73px/cm;W: 215 H: 5 D: 218
Unwrapped UVs – Yes, Non-overlapped
Model is included in 6 file formats:
Blender 5.0;
Autodesk Maya 2023 (Include only geometry with uvs);
GLB File;
USDZ File;
FBX (Include only geometry with uvs);
OBJ (Include only geometry with uvs).
High quality resolution textures in PNG 4096*4096, 1 texture sets
PBR Maps: BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.
V-Ray Maps: Diffuse, Height, IOR, Reflection, Normal, Glossiness.
Unity maps (+HDRP maps): Diffuse, Normal map, MetallicSmoothness, HDRP mask map.
Unreal Engine4 maps: BaseColor, Normal, OcclusionRoughnessMetallic.
Rendering in Marmoset 5
Feel free to ask questions in a personal message. Also check out my other models.