Safehouse

MickeyF in Buildings


Introduction

Custom Safehouse that is designed in blender and textured using Substance Painter.

Geometry;

Total number of polygons in the package;

  • Vertices 25.472
  • Edges 47.242
  • Faces 22.542
  • Triangels 44.867

Textures;

Resolution of all textures is 2048x2048 and 4096x4096

Project is UV-Unwrapped

  • BaseColor
  • Displacement
  • Metallic
  • Normal
  • Roughness


Format Files;

  • Blend
  • FBX
  • OBJ
  • MTL

$20

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Details
Published 8 months ago
Blender Version 4.3
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free