Scattering Objects

Mergim Sahiti in VSE


Overview

Scattering Objects is a Blender addon designed to quickly populate a mesh with multiple objects using rigid body physics and optional harmonic gravity pull. This tool is perfect for creating natural-looking distributions of rocks, trees, props, or other assets in your scene. It streamlines the process of placing and aligning multiple objects, saving time while maintaining realism.


Getting Started

  1. Install the Addon:

    • Download scattering_objects.zip.

    • Open Blender, go to Edit > Preferences > Add-ons.

    • Click Install, select the .zip file, and click Install Add-on.

    • Enable the addon by checking Scattering Objects.

    • You will find the panel in View3D > Sidebar > Scattering Objects.

  2. Add Objects to Scatter List:

    • Select an object in your scene.

    • Click Add Scatter Object in the panel.

    • Repeat for all objects you want to scatter.

  3. Set Target Mesh:

    • Select a mesh in your scene where objects will be scattered.

    • Assign it as Target Mesh in the panel.

  4. Adjust Parameters:

    • Count: Number of objects to scatter.

    • Scale Min/Max: Range for random scaling.

    • Surface Offset: Distance from mesh surface.

    • Gravity Pull (optional): Enable to attract objects toward the mesh with harmonic force.

      • Adjust Strength, Distance, and Offset Max.

  5. Scatter Objects:

    • Click Scatter with Rigid Body.

    • Objects will be placed with random rotation, scale, and optional gravity pull.

  6. Delete Scattered Objects:

    • Click Delete All to remove all objects created by the addon.


Features

  • Multiple Object Support: Scatter any number of objects in a scene.

  • Rigid Body Physics: Each object becomes an active rigid body, while the target mesh is passive.

  • Random Rotation & Scale: Natural variation for realism.

  • Harmonic Gravity Pull: Optional attraction to target mesh with adjustable strength and distance.

  • Easy Management: Add or remove objects from the scatter list and delete all scattered objects with one click.

  • Highly Customizable: Control count, scale, offset, and gravity parameters to match your scene requirements.


Customization

  • Target Mesh: Any mesh object in the scene.

  • Scatter Objects List: Add as many objects as needed for variety.

  • Parameters:

    • Count, scale range, surface offset.

    • Gravity pull with strength, distance, and maximum offset.

  • Workflow: Combine multiple objects and scatter operations for complex environments.


Best Practices

  • Always save your scene before scattering many objects.

  • Start with fewer objects to test scale, placement, and gravity settings.

  • Combine different scatter objects for a natural look.

  • Use Delete All if you need to quickly reset placements.

$19.99

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 4.0 - 4.5
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Cycles, Eevee, Octane
License GPL