Original sci fi assault soldier for Blender in full segmented plate armor: closed helmet with glowing blue visor, ear unit and antenna, cloth simulated scarf, plate carrier with orange emblem lights, layered pauldrons, segmented bracers, armored gloves, battle belt with pouches and holster, thigh, knee and shin plates and heavy boots. Rigged and ready to pose.
Details
- Rigged to an Unreal Engine 5 compatible humanoid skeleton in A pose, every armor part is skinned to it
- Real world height 1.80 m, one parent empty at the world origin, boots on the ground
- Separate meshes: helmet, scarf, torso armor, arm armor, leg armor and undersuit. They cover the whole figure, there is no body mesh inside, a dark inner head sits behind the visor
- Gloves with spread fingers for easy hand posing
- Procedural PBR materials (armor plates, metal, polymer, rubber, webbing, fabric, glow) that stay fixed to the armor when the rig moves
- 1.75M triangles, built for close ups and hero renders
- Renders in Cycles and EEVEE. Made in Blender 5.2, opens in Blender 4.5 LTS and newer
Non exclusive. This is an original model built in Blender. It may also be offered on other platforms, so buying it does not give exclusive rights to the design.
License
Royalty free, non exclusive. Use it in personal and commercial renders, films, games and products. Please do not resell or share the files themselves, modified or not. Copyright stays with Steven Seidler (Blendscapes3D).