Sci-Fi Gun

qizhenguo in Weapons & Armor


This model is a gun model full of futuristic sci-fi sense, whose design inspiration comes from the sci-fi world and is full of avant-garde and innovative elements. The model adopts an advanced design concept, integrating mechanical aesthetics and practical functions, showing unique visual effects and powerful functionality.
The low-poly part has been carefully made and has a complete set of textures, including color maps, normal maps, etc. These textures can provide rich details and realistic textures for the model, making it present excellent visual performance in various scenes. Whether it is used for game development, film and television production or virtual display, the low-poly can meet your needs and add unique charm to your project.
Although the high-poly part has no materials, it retains the high-precision details and complex structure of the model, providing sufficient space for subsequent material editing and rendering. You can add various materials and textures to the high-poly according to your own needs to create more realistic and personalized effects.
This model is suitable for a variety of scenarios. Whether it is used as the protagonist's weapon in sci-fi games or to show the charm of future technology in film and television special effects, it can play an excellent role. At the same time, the model can also be used in virtual exhibitions, product design and other fields, providing unlimited possibilities for your creativity.
If you have any questions about the model or need further modifications and adjustments, please feel free to contact me. I will wholeheartedly provide you with high-quality services to ensure that you can get a satisfactory model effect.


What's Included:
Low Poly Models (Formats: FBX, OBJ):
Structure: 6 separate functional parts + 1 overall assembled model
Geometry Stats: Total Polygons = 7,402 | Total Vertices = 10,372
High Poly Models (Formats: FBX, OBJ, STL):
Naming: Individually labeled by functional role (e.g., Body Shell, Grip Module, Energy Core, etc.)
Geometry Stats: Total Polygons = 2,977,000 | Total Vertices = 2,991,910
Textures (Resolutions: 1K, 2K, 4K):
Channel Support: 7 map types included per part: Alpha, BaseColor, Displacement, Emission, Metallic, Normal, Roughness
Flexibility: Unused channels (e.g., Alpha/Emission for parts without transparency/glow) can be omitted
Blender Source Files:
Organization: Structured into Low and High collections for streamlined workflow

$14.99

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Details
Published about 1 year ago
Blender Version 4.2 - 4.5
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free