Sci Fi Helmet P06

Davlet in Humans


Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Helmet_P06.mhpkg

MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.

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Video presentation: ttps://www.youtube.com/watch?v=_KL8mvusAYw

The package includes:

  1. SciFi_Helmet_P06;

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Optimized Game Ready 3D model for game engines and animation.

  • Blender 4.5 and above project with customized materials and Rigs (UE5 Rig);

  • Includes a Material ID setup for quick and easy color customization of individual clothing parts.

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.


  •   Rigging and Skinning 3d model;
  •   Metahuman for UE 5.6-5.8;
  •   Included textures in sizes 4096;
  •   Fbx;
  •   Triangulation model (divided into triangles) for correct export to game engines;
  •  8 color textures of SciFi Helmet;
  •  Unreal Engine textures!
  •   PBR
  •  Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;

SciFi_Helmet_P06 Verts 5,195; Tris 10,386;


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Please follow the instructions (MetaHuman) to successfully import the outfit with the correct textures:

1) Create a folder called "Outfits" and a subfolder "SciFi_Helmet_P06". In this way Outfits\SciFi_Helmet_P06

2) Transfer the file - OA_SciFi_Helmet_P06.mhpkg to the created folder - SciFi_Helmet_P06

3) Transfer the WL (WI_OA_SciFi_Helmet_P06) file to MetaHumanCreator


$6

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Details
Published about 17 hours ago
Blender Version 4.5 - 5.2
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free