12 original sci fi starships for Blender, from a 15 m interceptor to a 420 m dreadnought flagship. Built for space battles, cinematics and game scenes. Every ship comes as its own .blend file with all textures packed, ready to open or append.
What is inside (12 models)
- Dreadnought Flagship: 420 m, 1.23M tris
- Battleship: 200 m, 725K tris
- Space Carrier: 243 m, 748K tris
- Cruiser: 104 m, 445K tris
- Destroyer: 76 m, 245K tris
- Frigate: 53 m, 186K tris
- Corvette: 37 m, 209K tris
- Gunship: 24 m, 228K tris
- Space Bomber: 18 m, 164K tris
- Interceptor Fighter: 15 m, 148K tris
- Industrial Colony Ship: 123 m, 427K tris
- Domed Colony Ship: 123 m, 463K tris
Details
- Real world scale in meters, one parent empty per ship at the world origin, front facing -Y
- One PBR material per ship with image textures: base color, metallic, roughness, normal (OpenGL) and emission for engines and lights
- Textures in 8K on the capital ships, 2K to 4K on the small craft
- Separate meshes for turrets, engines, bridges and hangars, ready to animate or kitbash
- High detail meshes, 148K to 1.23M triangles per ship
- Renders in Cycles and EEVEE. The image based materials carry over to game engines
- Made in Blender 5.2, opens in Blender 4.5 LTS and newer
From my own game. These are original assets from Sundered Reach, the sci fi game I am developing myself. They are used in the game and its marketing and may also be offered on other platforms. The license is royalty free and non exclusive: you can use the models in your own work, but buying the pack does not give exclusive rights to the designs.
License
Royalty free, non exclusive. Use the models in personal and commercial renders, films, games and products. Please do not resell or share the model files themselves, modified or not. Copyright stays with Steven Seidler (Blendscapes3D).