SciFix - Building Generator

shakal0lo in Modeling


SCI-FIX | User Documentation

This guide covers the basic setup and control of the SCI-FIX procedural generator.


1. Installation and Interface

  • Requirements: Blender 4.5 or higher.

  • Access: After installation, the tool is located in the N-Panel (Sidebar) under the "scifix" tab.

  • Panel Layout: The UI includes two main execution buttons (Add Building and Space Fill) followed by parameter sliders.


2. Main Functions

  • Add Building: Spawns a single procedural tower at the 3D cursor's location.

  • Space Fill: Distributes multiple buildings across a defined area or object to create a cluster.


3. Parameter Controls

The following settings allow you to modify the generated geometry:

  • Seed: Randomizes the structural arrangement and detail placement of the building.

  • Height: Controls the vertical scale and number of floors.

  • Lights Density: Adjusts the amount of emissive window panels on the surface.

  • Grid/Cubes Density: Increases or decreases the frequency of surface "greebles" and paneling.

  • Lowpoly Toggle: Simplifies the mesh to maintain viewport performance during heavy scenes.

  • Foundation & Top Plate: Checkboxes to enable or disable the bottom base and the roof structures.


4. Night Mode & Lighting

  • Night Mood: A checkbox that activates emissive materials for low-light renders.

  • Lights Strength: A slider to control the brightness and intensity of the glowing parts.

  • Color: Allows you to set the primary light color for the emissive panels.


5. Technical Notes

  • Geometry Nodes: The tool is built entirely on Geometry Nodes, making it non-destructive.

  • Optimization: For large city clusters, it is recommended to keep "lowpoly" active while blocking out the scene.

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Details
Sales 10
Published 8 months ago
Blender Version 4.5 - 5.0
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL