SecondNature ( Speedup Animation Tasks )

Vikas Thakur in Rigging


SecondNature

Animation Cleanup & Secondary Motion in Seconds

Built by an animator for animators.

Non‑DestructiveMultiple Rig SupportPowered by F‑Curves

Why SecondNature?

Stop fixing the same animation again and again. SecondNature automates corrective poses and secondary motion using Blender's F‑Curves, allowing you to spend more time animating and less time creating repetitive driver setups.

Examples

Shapekeys are now supported in SecondNature 2.0



Facial Automation

Accessories & Secondary Motion

Features

✔ Automatic Corrective Poses ✔ Natural Secondary Motion
✔ Multiple Rig Support ✔ Production Tested
✔ NLA Compatible ✔ Completely Non‑Destructive

Workflow

Select Bones → Create Setup → Animate Normally → Automatic Corrective Poses → Done

Tutorials




More Video Examples

FAQ

  • Works with multiple rigs.
  • Undo / Redo supported.
  • Powered entirely by Blender F‑Curves.
  • Not AI — fully animator controlled.

Support

Questions, suggestions, or bug reports are always welcome.

Email: [email protected]


$19.99

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Details
Sales 30+
Rating
1 ratings
Published 3 months ago
Blender Version 5.0 - 5.2
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL