SecondNature
Animation Cleanup & Secondary Motion in Seconds
Built by an animator for animators.
Non‑DestructiveMultiple Rig SupportPowered by F‑Curves
Why SecondNature?
Stop fixing the same animation again and again. SecondNature automates corrective poses and secondary motion using Blender's F‑Curves, allowing you to spend more time animating and less time creating repetitive driver setups.
Examples
Shapekeys are now supported in SecondNature 2.0
Facial Automation
Accessories & Secondary Motion
Features
| ✔ Automatic Corrective Poses | ✔ Natural Secondary Motion |
| ✔ Multiple Rig Support | ✔ Production Tested |
| ✔ NLA Compatible | ✔ Completely Non‑Destructive |
Workflow
Select Bones → Create Setup → Animate Normally → Automatic Corrective Poses → Done
Tutorials
FAQ
- Works with multiple rigs.
- Undo / Redo supported.
- Powered entirely by Blender F‑Curves.
- Not AI — fully animator controlled.
Support
Questions, suggestions, or bug reports are always welcome.
Email: [email protected]
