Shaker
1. Created high and low poly resolution with Blender
2. Low poly poligon: 450 vertices: 480
3. Unwrapped and created the UV map
4. Baking Normal map and AO map
5. Created PBR textures with Substance Painter 2018
6. Exported many file formats and 2k, 1k textures for Unity, Unreal and Adobe Dimension (4k)
Discover more products like this
lowpoly vr substancepainter bar cocktail pbrtexturing blender PBR gamedev gameengine gameasset unity food-and-drink Game pbrmaterial unreal gameart gameready ar spring24 shaker