(Major V2.0 Update) Shapekeys Extended
V2.0.0 - Major Update
Added many more features, refactored the folder/organizational system to be more robust, many small tweaks.
V1.2.1 - Minor Update
Fixed normalize operator throwing an error when trying to normalize a shapekey with no vertices selected. Made it so the entire shapekey is always normalized.
Fixed a couple other places where user may have no vertices selected but the operator requires it.
Fixed bug where removing a shapekey can mess with the indentation of the last shapekey in the list
Fixed bug with indentation/placement being wrong when adding a new shapekey from mix on a collapsed folder.
Fixed blender trying to use/display locking in blender versions earlier than 4.1 (since it only exists in 4.1 and later)
V1.2.0 - Major Update
Added additional N-Menu for easy access to the shapekey tools
Added the ability to apply modifiers on meshes with shapekeys. Added to tools menus.
Added "Normalize Shapekey" operator, accessible through the shapekey dropdown menu
Added "Remove Empty Shapekeys" that will remove any shapekey that has not been modified from the original, accessible through the shapekey dropdown menu
Small bug fixes and codebase updates.
V1.1.2 - Minor Update and Bug Fixes
- Fixed bugs with mode switches
- Added an experimental "Pose to Shapekey" feature
V1.1.1 - Minor Update and Bug Fixes
Added explicit mode switches for ALL operators (nothing user-end)
Force active selection to top-most shapekey when collapsing (prevents operations on hidden shapekeys)
Fixed error with displaying shapekeys after copying (add and copy now behave the same exact way)