A scallop seashell with a deeper, darker tone and a distinctive fan-shaped silhouette. The pronounced ribbing and nuanced color depth give the model a strong visual identity, while the refined surface detail supports realistic rendering across different scales. Its expressive form and tonal contrast make it effective both as a focal element and as a complementary detail within coastal and natural environments.
Key Features
- Scallop seashell with fan-shaped geometry
- Darker tonal palette with natural depth
- Pronounced ribbing and structured surface
- Suitable for coastal, natural, and atmospheric compositions
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.4
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 22,788 (Subdivision OFF) / 91,152 (Subdivision ON)
- Vertices: 22,790 (Subdivision OFF) / 91,154 (Subdivision ON)
- Units: Centimeters (H: 10; W: 48; L: 41)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors