Shoot-It
Can I export the rigidbodies to a Game Engine?
Yes! Blender has a built-in function to bake the rigidibodies to keyframes so you can export the simulation as it is to any 3D software. Simply select the rigidbodies after they're baked > Object > Rigidbody > Bake to Keyframes
Discover more products like this
sequencer motion physics shooter motiongraphics #MotionDesign projectile sequence Motion design SPAWN instantiate summon shoot