Shoot-It

Xane Studios in Animation


Can I export the rigidbodies to a Game Engine?
Yes! Blender has a built-in function to bake the rigidibodies to keyframes so you can export the simulation as it is to any 3D software. Simply select the rigidbodies after they're baked > Object > Rigidbody > Bake to Keyframes
  • For use in personal/non-commercial projects

    $15
  • For freelance creatives - use in commercial projects

    $25
$15

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Details
Sales 200+
Rating
4 ratings
Published over 2 years ago
Blender Version 3.5 - 4.5
Extension Type N/A
License GPL