Sign Generator

mart0nnn in Urban


Procedural Street Signs

About the project:

This project has been a collaboration between myself, and lightwatts. The goal of this project was to make a simple sign/billboard generator that is most commonly found in big cities. 

This is a semi procedural setup where you can customize the sign model to your liking within set parameters. We also provide a set of 50 Korean sign textures to allow you to instantly start populating your scene!

You will need blender 5.1 or above to use this setup!

The Sign:

The sign conforms and adjusts to the aspect ratio of the image texture used for the display.

As mentioned you can use either the preset textures provided, or you can add your own image texture to the sign. Please not that when adding a custom texture you need to add both to the geometry node setup, and shader setup.

The display:

For the display we made multiple materials. We have an LCD display, a simple backlit plastic display, and an LED display option. All of these setups let you control a variety of parameters to your liking. Just a note: if you cannot seem to change the screen material make sure that the global randomization box is deselected in the modifier.


The sign body:

The body of he sign as mentioned conforms to the image texture used. However there are still multiple controls you can adjust. There are settings such as the sign overall thickness lip width and height. There are also effects such as adding an array of lights to the sign. One of the key elements to the sign body are the supports, and with this you can also select from a variety of pre made models.

Here are some of the pre made models for the sign connection elements:


Here is a short video of some of the settings being tweaked on the sign:



Of course all of these are textured procedurally. There is a plastic and metal texture that has a controllable grunge effect.


The controls:

There is an extensive modifier setup powered by geometry nodes that makes this sign generator work. We exposed a lot of controls so that it is really easy for you to get something that you like.


As you can see in the image above the controls are separated into panels where you can selectively edit the features. There is also a global randomization function to get random signs extremely easily if you are looking to quickly generate ideas



What you get:

You will get a blender file with the sign object with the geometry node setup. Packed within the blender file are the sign image textures.

The sign generator object is called: Sign Gen


If you run into any issues feel free to contact me here on Superhive!

Cheers!


$8

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Details
Dev Fund Contributor
Published 4 months ago
Blender Version
Misc Data Manifold-Mesh, Textured
License Mit