Simple Scatter Tool

Leonardo Ambrosini in Geometry Node Groups


A simple and intuitive scatter tool for Blender made with Geometry Nodes. It lets you control scale and angle at which the objects are scattered and also adds a slight color variation to each object and much more.

To get started add a plane and subdivide it, add the geometry node modifier and play with the parameters. I added description to better understand how it works. You can choose to randomize the areas where the objects will be scattered or you can use vertex groups and weight paint for more control. Textures and assets are taken from https://polyhaven.com/


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Details
Sales 50+
Published over 2 years ago
Blender Version 4.0
License GPL