🚨 Warning: Please make sure to read all license types carefully before purchasing.
📺 Tutorial (No Voice, With Shortcuts On-Screen)
👉
🎓 Master Hard-Surface Modeling by Creating a Realistic Sewing Machine – Step by Step!
This course is designed to help you learn professional hard-surface modeling techniques through a complete and realistic project: modeling the Bernette b38 Sewing Machine from scratch.
Whether you're a beginner looking to understand modeling logic, or an intermediate artist aiming to sharpen your hard-surface skills—this tutorial was made for you. Every step is screen-recorded with visible shortcuts to make the process easy to follow.
✅ Educational Approach:
I designed this model to be approachable even for beginners,
yet rich in advanced techniques used in real-world hard-surface modeling workflows.
The mesh is low-poly, but it’s prepared for high-quality output by simply turning on Turbosmooth in your software.
It’s clean, optimized, and ready to use in game or visualization pipelines.
📦 Package Includes:
Blender (.blend) file
3Ds Max 2015 file with V-Ray and Corona shaders
OBJ (clean mesh without modifiers)
PBR Textures in both 2K and 4K resolutions
Low-poly base mesh with clean quad topology
Fully unwrapped UVs using RizomUV, organized and UDIM-friendly
No render scene included (model-only)
🕐 Production Time Overview:
Modeling: +1200 minutes in Blender
UV Unwrapping: +120 minutes in RizomUV
Texturing: +70 minutes in Substance Painter
🛠 Software Used:
Blender
3ds Max
RizomUV
Substance Painter
Corona Renderer
V-Ray
This project is perfect for those who want to practice hard-surface modeling in real-world scale and detail.
💡 By the end, you'll better understand the structure, detailing, and efficiency that go into professional product modeling.