Sode: Mesh to Bones Hair Rigging

Hidden Dream Studio's in Rigging


Transform Complex Hair Rigging from Hours to Minutes

Rigging complex, multi-stranded anime and stylized hair used to mean hours of manual work, and tedious weight painting. Mesh to Bones goal was to make the entire process so much simpler, letting you turn any complex hair mesh into fully weighted rigs with a single click.

Key Features

  • Bone Generation: Select your hair meshes and automatically generate clean bone setups, mapped precisely to your geometry, and named exactly how you want.


  • Automated Weight Painting: This can automatically weight paint the hair for you making rigging hair much easier to manage!

    Who Is It For?

    Designed for 3D character artists, riggers, and indie developers who want to bypass repetitive manual rigging tasks. Whether you are building modular assets for digital marketplaces or finalizing characters for your next game project, Mesh to Bones gives you professional rigging results.

    Get back to creating art instead of wrestling with hair rigging.



    $8.99

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    Details
    Sales 10+
    Dev Fund Contributor
    Published about 1 month ago
    Blender Version 2.83 - 5.2
    Extension Type N/A
    License GPL