Spray Can Dirt
1. Created high and low poly resolution with Blender
2. Low poly poligon: 736 vertices: 745
3. Unwrapped and created the UV map
4. Baking Normal map and AO map
5. Created PBR textures with Substance Painter 2018
6. Exported many file formats and 2k, 1k textures for Unity, Unreal and Adobe Dimension (4k)
7. The model has 3 Level Of Detail (LOD)
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Game Engine spray-can-dirt game ready unity pbr-texture PBR spring24 substancepainter game-pbr game-dev low poly unreal game-art blender Game asset pbr-material ar Game vr pbr-texturing