Square Tile Metal Grate Seamless Pbr Material

Desertsage in Sci Fi


Documentation – Square Tile Metal Grate PBR Material

Overview

This PBR material replicates a square-patterned metal grate, commonly found in urban, industrial, and mechanical environments. It features full PBR maps and supports alpha masking for cutout detail, giving the illusion of real geometry with minimal polygon cost.


Shader Setup Instructions

In Blender:

  • Open the provided .blend file

  • Material is fully set up using the Principled BSDF and Opacity-driven Mix Shader

  • Compatible with both Eevee and Cycles

In Game Engines:

  • Import the maps into your engine of choice

  • Use the Opacity map in the Alpha channel

  • Set the material to Alpha ClippedMasked, or Transparent Cutout depending on the engine


Use Cases

  • Industrial catwalks, platforms, scaffolding

  • Sci-fi corridor floors and mechanical zones

  • Rooftops, HVAC props, or vehicle detail

  • Real-time environments in games and simulations

  • Cinematic backdrops and VFX shots


Compatibility

  • Engines: Unity, Unreal Engine, Godot, CryEngine

  • 3D Software: Blender, Maya, 3ds Max, Cinema4D, Houdini

  • Renderers: Eevee, Cycles, V-Ray, Arnold, Redshift, etc.

  • Textures: PNG format, OpenGL normal map


Summary

This Realistic Square Tile Metal Grate PBR Material is an essential addition to any 3D artist's industrial toolkit. Whether you're creating a sci-fi level, a warehouse, or a film-grade render, this material offers professional quality, flexibility, and ease of use right out of the box.

$4

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Creative Commons