A ready-made character for survival in a post-apocalyptic world. This character can be used to fill a destroyed world after a nuclear disaster, or anything else of your choice. The model has morph target for the face, thanks to which you can make a more alive character.
Technical details for unreal engine
Character: 9 materials and 1 material instance
Character: 26 textures
Realistic eyes material
EXTRA BONES: eyes bones / ear bones / lips / jawbone / lips bones
Blendshapes / Morph Targets / Facial Expressions
Rigged using Epic Skeleton
Tested with the Basic Animation Pack
Project supports Lumen
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes, Demo animations
LOD: Yes (LOD0 - LOD3 auto generated)
Number of characters: 1
Vertex counts of characters:
polys: 14369
tris: 26986
verts: 15180
Texture Resolutions: 1024 - 4096
Number of Animations: all basic animations for the mannequin
Supported Development Platforms: Windows, Mac, Linux
Documentation: None