Starship Corridor Sci-Fi Space Station Hallway

Morgan Designs in Architecture


Was this made using Cycles?
It was Yes, but you can use it in Evee too you may have to mess with the lighting a bit.
Documentation
Sci-Fi Corridor Environment — Documentation Asset Version: v1.0 Author: Mike Morgan / Morgan Designs™ Websites: • Portfolio: https://mikemorgandesigns.com/ • Artist Gloves Shop: https://artistglove.com/ • Instagram (Behind the Scenes): @mikemorgandesigns ✅ 1. Overview Thank you for purchasing the Sci-Fi Corridor Environment. This asset is designed for quick integration into Blender, Unreal Engine, Unity, Godot, and other 3D pipelines. It can be used for game development, cinematic renders, world-building, VFX backplates, and kitbashing. This package includes multiple file formats and a fully textured, ready-to-use 3D scene. ✅ 2. Included Files Your download contains the following: • Blend File SciFi_Corridor_Environment_v1.0.blend (fully packed textures, assembled scene) • 3D Export Formats .FBX — full environment export .OBJ / .MTL — universal fallback format .GLB — web/AR/VR compatible .USD (optional) — next-gen universal format • Textures Folder Includes all PBR textures used in the environment: Albedo / Base Color Normal Map Roughness Metallic Emission (if applicable) QR code / branding graphics • Documentation Folder This file License.txt Thank-You Graphic (optional) ✅ 3. How to Use the Asset In Blender Open the .blend file. All textures are already packed and ready to use. You may append or link individual modules if needed. Lighting and camera setup included for preview. In Unreal Engine Import the .FBX file. Drag the textures from the /Textures/ folder into UE. Reconnect textures to materials (UE automatically detects most). Apply metallic/roughness/normal maps as usual. In Unity Drag the .FBX into Unity. Drag the textures into the project’s Materials folder. Assign maps using HDRP/URP workflow. Kitbashing / Asset Reuse Every panel, cable, and module can be reused in other sci-fi scenes. Modify, duplicate, reshape — customize however you want. ✅ 4. License Summary (Royalty-Free) You may: Use this asset in personal or commercial projects Modify it for your own productions Create renders, animation, or game content Include it in films, games, VR experiences, and marketing materials You may NOT: Resell or redistribute the model files Give away the raw asset for free Package it as part of another competing model kit Full license text included in License.txt. ✅ 5. Support & Updates If you enjoyed this asset, please consider leaving a rating on SuperHive — it helps others discover the product and supports future updates. For behind-the-scenes content, new assets, and upcoming releases: Instagram: @mikemorgandesigns To see more work or hire me for custom 3D, branding, or film projects: https://mikemorgandesigns.com/ To support my work and pick up a Morgan Designs Artist Glove: https://artistglove.com/ ✅ 6. Thank You Your support helps me keep creating high-quality 3D environments, illustrations, and tools for the artist community. Keep building. Keep creating. Keep imagining. — Mike Morgan / Morgan Designs™
$14.99

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Details
Dev Fund Contributor
Published 11 months ago
Blender Version 4.0 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free