Stoneforge Modular Structure Generator

Fulm3D in Fantasy & Fiction


This section explains the functionality of each parameter available in the modifier panel for controlling the modular wall system.

  • Stack Length — Sets the total length of the wall. Integer values are recommended. For a single row, a value of 0.5 is suggested.

  • Stack Height — Controls the overall height of the wall. As with length, using integer values ensures clean results.

  • Instances Gap — Adjusts the spacing between each brick.

  • Rand Min — Defines the minimum size of each brick. Together with Rand Max, it generates random brick dimensions within the chosen range.

  • Rand Max — Defines the maximum size of each brick.

  • Instance Number — Controls the number of bricks generated. A value between 1 and 2 is recommended.

  • X and Z Scale — Adjust the scale of each instance along the X and Z axes.

  • Rotation Effect — Applies a slight randomized rotation to each instance on the Z axis, giving a more natural look.

  • Damage Activator — Enables or disables the brick decay effect.

  • Effect Strength (three values) — Controls the intensity of the decay for different instance groups. These groups can be further customized inside the Geometry Nodes editor.

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Details
Dev Fund Contributor
Published 7 months ago
Blender Version 4.5
Render Engine Used Cycles
Misc Data Textured
License Royalty Free