Studies About the Glass

Jonathan Ramos in e-Books


This booklet is the result of several experiments, which have been organized and simplified so that the reader can benefit from this information in a didactic manner and serve as an aid when dealing with glass in CG.

Content

  • Creating the Glass
  • Default Glass Shader for Cycles/EEVEE
  • Glass BSDF or Principled BSDF?
  • How to Prepare Your Scene
  • Modeling Tips
  • How to Simulate Caustic
  • Stained Glass
  • Index of Refraction
  • Dispersion
  • Mirror
  • Shadows on the Ground
  • Rust
  • Black Spots Inside the Glass
  • Surface Imperfections
  • Molded Glass
  • Distortions in the Reflection
  • Light Paths

Update (September, 2024)

  1. I have included the original blend file that generated the cover of this e-book with and a few render tests.
  2. Added the PT-BR version.


$4.90

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Details
Sales 10+
Dev Fund Contributor
Published over 2 years ago
Blender Version 4.2, 4.1, 4.0, 3.0
License Royalty Free