Studio Stage — Instant Product-Photography Studio

Starting Frame in Rendering


QUICK START

1. Install the .zip via Edit ▸ Preferences ▸ Add-ons ▸ Install
2. Open the sidebar in the 3D View with N and pick the Studio Stage tab
3. Press Build Studio
4. Select your own object and press Use My Object

That's the whole workflow. Everything after this is refinement.

THE PANEL, SECTION BY SECTION

Subject — "Use My Object" points the camera at whatever you have selected and fits the stage to it. Objects larger than about 0.9 m switch the stage to life-size automatically, so a car lights as believably as a bottle.

Camera + DOF — one full-frame camera. Focal length is a slider, not a camera swap. Aperture, blade count and bokeh presets run from 50mm f/11 clean to 85mm f/1.8 creamy. "Refit" reframes after you change lens or subject.

Surfaces — background colour with harmony options. White is the default because it's the honest starting point for product work.

Light — a four-light rig driven by one master. Move the key and fill, rim and top follow in fixed stop relationships, so the lighting stays balanced instead of falling apart.

Finish — wall finish and floor finish, including a reflective floor.

BYO HDRI — bring your own environment map. Nothing is bundled and nothing is locked.

NOTES

Renders in EEVEE and Cycles from the same scene. Everything is local — no account, no cloud, no phone-home. Brand-neutral by design: it lights your product, it doesn't put anything of ours on it.

Full illustrated guide: startingframe.com/guide/studio-stage.html
$39

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Published about 2 months ago
Blender Version 4.2 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL