Stylized Crystals was made using ZBrush and Blender and textured in Substance Painter. Down here you'll find the technical details of it.
Geometry:
- Vertices: 49 to 615
- Edges: 141 to 1799
- Faces: 94 to 1198
- Triangles: 94 to 1202
Textures:
- 4K maps
- Albedo
- Ambient Occlusion
- Roughness
- Emission
- Normal Map (DirectX)
This model was designed to work on any major game engine.
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