Stylized Flagstone Floor Material Generator

NicoHartl in Stone


A floor of large, irregular stone slabs, like the market square, the courtyard or the tavern floor of a medieval village. The slabs have flat, hand dressed tops with a few broad facets, a soft chamfer along every edge and slightly different heights and tilts; the odd slab is cracked. The colours are painted in big flat patches with blue grey, warm beige and darker stones; the forms come from a real height map, so the floor reads well from close up and from far away. One texture tile covers 3 x 3 metres and repeats without seams.

In Blender, the included add-on "Stylized Material Generator" generates the material from 38 parameters. Change the slab size, how irregular and stretched the slabs are, the joints and their bend, height and tilt, cracks, the three stone colours (any colour, e.g. warm sandstone or dark slate), and grow moss into the joints. Press Generate, and all maps are rebuilt, so the shape and the layout change, not only the colours. Live Preview updates a 512 px version while you drag. Export writes ready texture sets for Unreal Engine and Unity.

For Unreal Engine and Unity you get the default material as texture sets at 2048 and 1024 px with the packed maps each engine expects (Unreal: ORM and DirectX normal; Unity: .unitypackage with URP and Built-in materials).

What is included

  • Blender: Stylized Material Generator add-on (Blender 4.2+, tested in 5.2), material library with slider node group (scale, offset, rotation, colour, edges, roughness), showcase scene ready to render
  • Unreal Engine: Base Color, Normal (DirectX), ORM, Height, Masks at 2048 and 1024 px
  • Unity: .unitypackage with URP Lit and Built-in Standard materials and a demo scene
  • All maps as PNG in both normal map conventions

This material is part of the Stylized Medieval Village Materials pack.

Texture origin

Every texture is generated procedurally by our own Python generator in Blender (no texture libraries, no scans, no AI image generators). Preview lighting uses the CC0 HDRI Studio Small 09 from Poly Haven (not included).

Licence: the add-on code is GPL, the textures and materials are royalty free for your projects.

Designed with Claude, made procedurally in Blender and Python, art directed and checked by a 3D artist.


$4.99

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Details
Published 11 days ago
Blender Version 4.2 - 5.2
Render Engine Used Cycles, Eevee
License GPL