Stylized Low-Poly Halloween Asset Pack
Bring your spooky game worlds to life with this comprehensive, game-ready Stylized Low-Poly Halloween Asset Pack! Designed with a clean, low-poly aesthetic, this pack features a complete cast of fully rigged characters and a rich variety of environmental props to build out haunted graveyards, spooky towns, or seasonal levels.
**Key Features**
Game-Ready & Optimized: Clean geometry and optimized low-poly styling ensure high performance across PC, mobile, and console platforms.
Multi-Engine Rigging Support: Characters come pre-rigged and configured for major pipelines, including Blender (Rigify source), Unreal Engine, Unity Humanoid, and Godot (Skeleton3D).
Complete Prop Collection: Includes 45 diverse environmental props (tombstones, coffins, cauldrons, candy buckets, pumpkins, and more) to populate your scenes.
Flexible File Formats: Provided with native .blend files as well as standard exchange formats (.FBX, .OBJ, .GLB) and textures.
**What's Included in the Pack?**
Characters (6 Unique Rigged Models)
Featuring a fully stylized cast ready for animation and gameplay integration:
Witch
Zombie
Devil / Demon
Vampire
Pumpkinhead
Ghost
Environment & Props (45 Total Assets)
Spooky Furniture & Structures: Multiple coffin variations, hanging gallows structure.
Graveyard Props: Various tombstones, skulls, crosses, and spooky site markers.
Halloween Decor & Treats: Glowing cauldrons with potion liquid, standard and carved jack-o'-lantern pumpkins, various candy buckets, scattered candies, and lollipops.
Miscellaneous Props: Street/scene markers, life rings, and atmospheric details.
**Rigging Architecture:**
Blender Source: Fully featured control rigs with source DEF- deforming bones.
Unreal Engine: Cleaned hierarchy mapped to Unreal skeletal standards with proper axis orientation (-Y forward, Z up).
Unity Humanoid: Mapped bone hierarchies and synchronized vertex groups matching Unity Humanoid naming conventions (Hips, LeftUpperArm, etc.) for instant avatar mapping.
Godot Engine: Streamlined skeletal trees optimized for Godot's Skeleton3D node structure.
Vertex Groups: Cleanly weighted and synchronized to matching bone schemas to eliminate skinning artifacts or mesh collapse upon export.
File Formats:
.blend (Native source with Rigify rigs)
.FBX (Engine-optimized exports for Unreal, Unity, and Godot)
.OBJ
.GLB / .gltf
Texture maps included.
Ready to drop straight into your game engine or project pipeline to build stunning seasonal environments!