Blender add-on that generates stylized nature assets in a painterly look: broadleaf trees, willows, firs and pines, bushes and hedges, flowering and berry bushes, rocks from pebbles to cliffs and arches, grass and flowers, stumps, logs, branch piles, mushrooms and lily pads. Every seed gives a new variant.
Open the Stylized Nature tab in the 3D Viewport sidebar, choose a category and a type, set a seed and a colour palette and press Generate. The asset appears at the 3D cursor in about a second, as a game ready mesh with vertex colours, UVs and custom normals. The materials are painterly shaders that work in Eevee and Cycles.
Features
- Categories: Tree, Conifer, Bush, Rock, Plant, Wood, Mushroom and Lily Pad, each with several types (for example oak, maple, birch, willow, poplar, fir, pine, hedge, flowering bush, boulder, menhir, slab, ledge, cliff, rock arch)
- Seed with a random button for endless variants
- Foliage palettes: summer, spring, forest, three autumn palettes, cherry pink, apple white, teal, blue, violet, magenta, fir
- Rock palettes: light, kit, sandstone, basalt, red; moss and wear amount per rock
- Bake AO into the rock vertex colours with one click
- Units in metres, Z up, the base of each asset sits on the ground
Requirements
- Blender 4.2 or newer (tested with Blender 5.x)
- Install: Edit > Preferences > Get Extensions > Install from Disk and pick the ZIP
License
The Python code is licensed under the GNU GPL 3.0 or later. The assets you generate with it are yours to use in any project, commercial included.
The ready made Stylized Nature Pack (159 assets, also for Unreal Engine, Unity and Godot) is available separately.
Designed with Claude, modelled procedurally in Blender, reviewed and finished by a 3D artist.