Stylized Texture Generator Tool

Kaan Tezcan in Materials and Shading


BLENDER ADD-ON
Stylized textures,
built inside Blender.
Build a mossy castle wall, a worn metal door or a lava floor in a few minutes, see it on your model while you work, and export maps that drop straight into your engine.
Always seamlessUnityUnrealGodotBlender 4.2 to 5.2
114
MATERIALS
28
GENERATORS
10
RENDER STYLES
4K
EXPORT


01 MATERIALS
Start from a material, not a blank page
114 materials: ground, wood, stone, brick, metal, tiles, lava, ice, organic and foliage cards. Pick one and change whatever you don't like.

02 LAYERS
Make it look lived in
Add moss, snow, rust, chipped paint, cracks or grass as layers. Tell each layer where to appear: in the crevices, on the edges, on the high spots, or where you paint it.
03 LIVE PREVIEW
Tweak it and watch it change
Gap, bevel, relief and colors update on a test plane, cube or sphere while you drag. No baking just to see what a slider does.

04 WOOD AND METAL
Wood and metal that read as wood and metal
Wood has growth rings, knots, aging and bamboo. Metal can be brushed, hammered, galvanized, knurled, mirror polished or perforated.
05 STYLES
One material, ten looks
Stylized PBR, Hand Painted, Toon, Cartoon, Low Poly, Pixel Art, Painterly, Dabs, Ink and Flat. Layers follow the style you pick.

06 SEAMLESS
Tiles without seams
Every texture repeats cleanly in both directions, at any resolution. Check it with the tiling preview before you export.
07 EXPORT
Export for your engine
Albedo, roughness, metallic and normal, plus height, AO, emission, opacity, curvature, thickness and color ID. Channel packing and normal convention are set for Unity URP, Unity HDRP, Unreal, Godot and Substance naming. PNG (8 or 16 bit) or TGA, 128 px to 4K. Height maps are always 16 bit.

Also included
Sheets
Trim sheets, atlases, terrain sets with a splat map, flipbooks and foliage cards
Ideas on demand
Randomize, Mutate and Variations, with locks for pattern, surface, colors and PBR
Background baking
Progress bar and cancel. The viewport stays usable
Guide included
A short PDF with screenshots, from install to export
Good to know
  • Works on Blender 4.2 and newer. Tested on 4.2 LTS, 5.0, 5.1 and 5.2 LTS (Windows)
  • Pure Python with numpy: no extra packages, no internet. macOS and Linux should work but are not tested yet
  • Built for stylized looks. It is not a node-based Substance Designer replacement and does not process scans
  • License: GPL-3.0-or-later

$14

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Published about 6 hours ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Eevee
License GPL