Create Markets, Workshops, and Village Streets with 74 Stylized Medieval Assets
The Full Medieval Collection brings together 74 stylized assets for market squares, blacksmith yards, waterfronts, graveyards, camps, and fantasy village streets. Includes a variety of both large props such as market stalls, a forge, a wooden bridge, a village well, and a modular dock, as well as smaller items like wooden signs, pottery, storage items, tools, and camp clutter.
What's Included in the Full Collection
- Build market areas with blue, green, and red market stalls, a market Display, market table, village message board, and a wooden cart.
- Equip blacksmith workshops and armories with 17 weapons and tools, including swords, axes, polearms, shields, blacksmith tools, and a weapon rack, alongside the forge, anvil, bellows, whetstone, and a work table.
- Shape waterfronts and boundaries with a stylized wooden bridge, 3-piece modular dock kit, and a 5-piece modular fencing kit.
- Decorate village streets with a village well, two benches, two streetlights, three wooden signs, a wooden table, a wooden stool, and a pillory.
- Add age and history to your scene with five crumbling brick sections and four stylized tombstones.
- Finish storage and camp areas with two barrels, two crates, a treasure chest, five pottery assets, a campfire, cooking logs and pot, and three logs.
Browse Your Purchased Assets in Blender
In Blender 5.2 or later, Superhive's account-linked Remote Asset Library lets you browse the assets included with your chosen option in Blender's Asset Browser and download individual assets on demand. This remote workflow is separate from the downloadable .blend, .fbx, .obj, and texture files.
Includes 1K, 2K, and 4K PBR Texture Maps
The supplied TGA texture sets include 1K, 2K, and 4K resolutions. Map types vary by asset and can include Base Color, Roughness, Normal, Metallic, Emissive, Ambient Occlusion, and ORM.
Files and Placement
Direct downloads include .blend, .fbx, and .obj model files. The Blender files use packed 2K textures and materials for Cycles and EEVEE. Models are UV-unwrapped, normal-mapped, and textured, with object origins prepared for placement. FBA and OBJ files have all assets placed at the world origin.