A square-based eyewear display holder filled with generic sunglasses arranged in a clear, retail-oriented composition. The four-sided structure with hooks and slots creates a compact and readable display that reflects the logic of real showroom and optical-store layouts. Varied sunglasses types bring visual contrast while preserving a cohesive, brand-neutral aesthetic suited for product visualization and retail environments.
Key Features
- Square eyewear holder with multi-sided sunglasses display
- Variety of generic sunglasses shapes and types
- Hooks and slot mechanism for structured presentation
- Retail-style composition suitable for optical and showroom scenes
- Brand-neutral sunglasses with no logos or trademarks
- Suitable for mockups, retail walls, and virtual environments
- Clean, production-ready topology and real-world scale
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.4
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 2
- Polygons: 72,730 (Subdivision OFF) / 1,729,312 (Subdivision ON)
- Vertices: 73,490 (Subdivision OFF) / 1,730,072 (Subdivision ON)
- Units: Centimeters (H: 95, W: 48, L: 48)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
-
Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors