Realistic Supermarket Shopping Cart – Optimized for Blender
This highly detailed supermarket shopping cart is designed for games, animations, and architectural visualizations. The model is available in two Blender files: one as a Curve-based object for easy modifications and another as a fully converted Mesh with all duplicate vertices cleaned up for optimal performance. Additionally, the cart has been exported in FBX and OBJ formats, ensuring seamless integration into various 3D applications.
Features:
✅ Two Blender Versions: Includes a Curve-based version for easy adjustments and a cleaned-up Mesh version for optimized performance
✅ Game & Render Ready: Designed for use in Blender’s Asset Browser, Eevee & Cycles
✅ Child Seat Functionality: Includes a driver-controlled property to open and close the child seat
✅ Optimized Geometry: Lightweight and clean topology for smooth performance in real-time applications
✅ Realistic Scale: Modeled to real-world dimensions, ensuring seamless scene integration
✅ Multiple Export Formats: Available in FBX and OBJ, making it compatible with other 3D software
This versatile shopping cart is perfect for urban environments, supermarkets, parking lots, and warehouses, bringing realism and functionality to your 3D projects.
Download Includes:
📂 Blender Files: Curve-based & cleaned Mesh versions
📂 FBX & OBJ: Ready for use in other 3D applications
📂 Pre-Configured Materials: Optimized for Blender’s rendering engines
Whether you need a fully customizable Curve-based cart or an optimized Mesh version, this asset provides flexibility and high-quality details for your next 3D scene.
Changelog
Version 1.02 Update
A render layer that was previously disabling rendering has now been enabled, ensuring the shopping cart renders correctly in all scenes. This fix improves workflow efficiency and eliminates rendering issues.
Version 1.01 Update
The shopping cart has been reworked for improved realism and usability. All sharp edges have been rounded, ensuring a smoother and more natural appearance. Shading errors have been fixed, eliminating any visual artifacts in renders. The child seat mechanism has been further adjusted, refining its functionality and proportions for better integration into various scenes.