Surface Crack Brush & Decal Pack Vol.1
A Blender-led crack-detail library for artists who need believable broken stone, chipped props, damaged walls, fractured floors, and surface wear without hand-building every mark from scratch.
Overview: 50 crack designs prepared for brush, decal, parallax-style, and displacement-style workflows, supported by 2K PBR maps.
Blender-first crack detail with room to grow
Surface Crack Brush & Decal Pack Vol.1 is built around 50 unique crack designs. Those designs are prepared as practical production assets across four use modes: brush, flat decal or stencil, parallax-style depth mark, and displacement-style detail source.
Count clarity: 200 included assets means those same 50 designs prepared across four use modes. It does not mean 200 separate unique brush designs.
What you get
- 50 unique surface crack designs.
- Brush, decal/stencil, parallax-style, and displacement-style use routes.
- 2K PNG maps: BaseColor, Opacity, Height, Normal OpenGL, Roughness, and Ambient Occlusion.
- Blender-led version choices with wider software bundles where needed.
Why it exists
A lot of crack libraries are either too generic, too flat, or too hard to move between workflows. This pack is built for the moment where you know the surface needs damage, but you do not want the mark to look like a random stamp pasted over the top.
Design comparison: Designs 1 to 25 for comparing fracture shapes before choosing a workflow file.
Design comparison: Designs 26 to 50 add broader chips, longer splits, and irregular broken-surface marks.
Same crack, different job
The useful decision is not only which crack looks cool. It is what job the crack needs to do. A long branching fracture can sell structural stress on a wall. A compact chipped mark can break up a prop edge. A deeper shape can support a close-up displacement-style pass.
The pack keeps the shape language consistent so you can pick the crack design first, then choose the practical route: brush, decal or stencil, parallax-style detail, displacement-style detail, or custom map work.
Blender workflow: Blender-focused artwork showing the crack designs as surface-detail assets for decals, brush work, parallax-style use, and displacement-style testing.
Map workflow: PBR map previews showing how the crack shapes can support texture and decal workflows.
Depth workflow: Depth-focused crack designs for parallax-style presentation and displacement-style surface detail.
Which version should you choose?
20 Brushes - Blender
A focused Blender starter route with 20 designs, Blender files, matching texture maps, and the Superhive customer free gift.
50 Brushes - Blender
The complete Blender-led version with all 50 designs, the full Blender file set, matching 2K texture maps, and the free gift.
50 Brushes - All-Software Creator Bundle
Best value for artists who want the full 50-design set across Blender, Substance 3D Painter, Unreal Engine 5, ZBrush, and texture-map workflows.
Studio / Team License - All Software
For teams that need internal multi-user access to the all-software package. Choose this when multiple people inside one company or team need the files.
Before you buy
- The headline count is 50 unique crack designs.
- The 200 deliverables figure means 50 designs prepared across four use modes.
- Universal maps are shared support files, not a separate fifth counted use mode.
- Normal maps are OpenGL.
- Use the Documentation and FAQ tabs for setup, license, and support details.
Common questions
Is this only for Blender?
The listing is Blender-led, with Blender versions as the simplest route. The all-software bundle and Studio / Team License add the wider software file set for artists who need it.
Are the universal PBR maps included?
Yes. The texture-map support uses 2K PNG maps for BaseColor, Opacity, Height, Normal OpenGL, Roughness, and Ambient Occlusion.
Can I use it commercially?
Commercial use is included in paid tiers for one creator. Choose the Studio / Team License only if multiple people inside a company or team need internal access to the files.
License and roadmap note
Commercial use is included in every paid tier for one creator. The source files may not be resold, redistributed, repackaged, uploaded publicly, or included as raw downloadable resources inside another brush pack, decal pack, texture pack, tool, template, or marketplace product.
Vol.2 is planned as a follow-up surface damage pack. Vol.1 buyers will receive an exclusive launch discount when Vol.2 releases.
Make believable crack detail easier to build
Grab the Superhive version that fits your Blender or wider software workflow, choose the cracks by shape and surface job, and keep your damage details controlled instead of random.
Happy modelling everyone!
Neil - 3D Tudor