Swimming Brown Trout Fish Animated Rigged for Blender
Q: What is included with this product?
A: This product includes an animated and rigged brown trout fish model for Blender, featuring a Swim Against Current animation suitable for underwater scenes, river environments, games, simulations, cinematic renders, and wildlife visualization projects.
Q: Is this a real fish or a 3D model?
A: This is a digital 3D model for Blender, not a real physical fish.
Q: Is the model animated and rigged?
A: Yes, the brown trout model is jointed, rigged, and includes a swimming animation, making it suitable for posing, animation, and motion-based underwater scenes in Blender.
Q: What animation is included?
A: This product includes a Swim Against Current animation. The brown trout performs a fast and forceful upstream swimming cycle with increased body wave amplitude and strong tail propulsion, clearly showing resistance to water flow.
Q: What are the technical details of the animation?
A: The animation runs at 30 FPS and has a duration of up to 6 seconds. Swim Against Current is looped and includes in-place and root motion variations. The in-place version keeps the model at the origin point, while the root motion version synchronizes forward movement with the animation cycle.
Q: What are the technical details of the model?
A: The model has 7,666 polygons and 7,851 vertices. It uses polygonal quads/tris geometry, has non-overlapping unwrapped UVs, and includes 6 PNG textures at 4096x4096 resolution. The model dimensions are approximately 27.1 x 83 x 29.3 cm.
Q: Is the model ready to use in Blender?
A: Yes, the model is prepared for Blender and can be added to your scene for rendering, animation, posing, or visualization.
Q: Can I use this model in commercial projects?
A: Yes, you can use it according to the license selected on Superhive. Please review the license terms before purchasing.
Q: What types of projects is this model suitable for?
A: This model is suitable for river scenes, underwater environments, fish animations, wildlife projects, fishing visuals, educational renders, games, simulations, cinematic shots, and realistic aquatic behavior scenes.
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