Tablecloth With Rectangular Table - Realistic Dining Set

BeshMesh in Furnishings


A rectangular table with an integrated white linen tablecloth, created as a single furniture asset. The fabric is shaped directly over the table structure, with natural overhang and folds that connect visually to the table edges and legs. This approach preserves realistic proportions and contact between the textile and the furniture piece, making the asset suitable for scenes where the covered table functions as a complete presentation element. Applicable in dining interiors, event setups, banquet layouts, or staged display environments.

Key Features

  • Integrated table and tablecloth combined into one cohesive asset
  • Realistic linen fabric with defined textile weave and natural drape
  • Fabric overhang shaped by underlying table structure
  • Furniture element for dining scenes, events, and presentation setups
  • Production-ready for professional pipelines
  • Hand-modeled geometry with clean topology and optimized mesh
  • High-quality 4K PBR textures (Diffuse, Roughness, Normal)
  • Ready to render out-of-the-box with included lights and cameras
  • Native Blender setup – no third-party plug-ins required

Technical Details

  • Original Software: Blender v3.2
  • Tested in: Blender 5.0 (Fully compatible)
  • Objects Included: 1
  • Polygons: 50,918 (Subdivision OFF) / 203,672 (Subdivision ON)
  • Vertices: 50,938 (Subdivision OFF) / 203,692 (Subdivision ON)
  • Units: Centimeters (H: 70; W: 116; L: 201)
  • Renderer: Blender Cycles
  • Plug-ins: None required

Textures & Materials

  • Standard PBR workflow
  • 4K textures (4096×4096 px): Diffuse, Roughness, Normal
  • All textures created from original photographs or drawings
  • Ready to render out-of-the-box – lighting and cameras used for previews are included

Mesh & File Structure

  • Handcrafted mesh with clean topology
  • Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control

Additional Notes

  • All preview renders created in Blender Cycles without compositing editors

$29

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Details
Dev Fund Contributor
Published 7 months ago
Blender Version 3.2 - 5.1
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free