Tactical MP5-SD Submachine Gun – Game-Ready 3D Asset

reyhane_3d in Weapons & Armor


Tactical MP5-SD – Asset Documentation

Product Overview

Tactical MP5-SD is a detailed, game-ready 3D submachine gun asset designed for real-time game environments, cinematic rendering, and hard-surface modeling studies.

The full package includes optimized low-poly geometry, detailed high-poly source meshes, 4K PBR textures, Blender project files, Unreal Engine 5 setup, and screen-recorded workflow tutorials.

Technical Specifications

Property Details
High-Poly Geometry 3,280,544 triangles
Low-Poly Geometry 25,406 triangles
Texture Resolution 4096 × 4096
UV Layout 3 UDIM tiles
Texture Workflow PBR Metallic / Roughness
Model Formats BLEND, FBX, OBJ
Rendering Blender Cycles
Game Engine Unreal Engine 5
Tutorial 10+ hours, silent screen recording

Getting Started

Blender

  1. Open the included .blend project file.

  2. Locate the high-poly and low-poly model collections.

  3. Use the provided material setup for rendering.

  4. Adjust materials, lighting, and camera settings as required.

FBX / OBJ

  1. Import the appropriate low-poly file into your preferred 3D application.

  2. Import the supplied PBR texture maps.

  3. Assign the corresponding maps to a Metallic/Roughness material.

  4. Verify texture paths, UV tiles, material assignments, and normal-map settings.

Unreal Engine 5

  1. Open the supplied Unreal Engine project.

  2. Locate the imported MP5-SD asset and associated materials.

  3. Review the material setup and texture assignments.

  4. Integrate the asset into your own environment or character setup as needed.

PBR Texture Maps

The texture package contains:

  • Base Color

  • Roughness

  • Metallic

  • Normal

  • Ambient Occlusion

Textures are supplied at 4K resolution across 3 UDIM tiles.

For applications that require a different texture layout, material or texture adjustments may be necessary.

Workflow Tutorial

The included 10+ hour tutorial demonstrates the asset creation workflow:

  1. High-poly hard-surface modeling

  2. Mechanical detailing

  3. Low-poly optimization and retopology

  4. UV unwrapping and UDIM layout

  5. Normal-map baking

  6. PBR texturing in Substance 3D Painter

  7. Rendering and Unreal Engine 5 integration

Tutorial Format: Screen-recorded workflow without voice-over.

Important Notes

  • This product is a digital 3D asset, not a physical item.

  • The model is intended for visualization and game-development use.

  • The asset is not advertised as rigged or containing weapon animations.

  • Real-time performance depends on the target platform, materials, texture settings, and scene complexity.

  • UDIM texture support and material setup may vary between applications.

  • Check the product package contents before importing into a new project.

Created by Reyhane3D.

  • This variant “Game-ready | Optimized topology | PBR 4K”

    $7.99
  • This variant contains Highpoly 3d model and 4k textures.

    $9.99
  • This variant contains Highpoly 3d model and 4k textures. This variant contains Lowpoly and Highpoly 3d model and 4k textures.

    $14.99
  • this variant contains tutorial videos and refrences

    $19.99
  • “Best value – Save more than 40%”

    $24.99
$7.99

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Details
Published about 7 hours ago
Blender Version 4.3 - 5.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free