Nodes Interactive
9 months ago
Hi,
most likely this could be UVmap name - object needs to have a default Blender's UV name "UVMap". Make sure that UVs aren't overlapping as well.
It's also good to check if the scale of the object is at 1,1,1 - if not apply scale with Ctrl+A in object mode.
Other than that mesh thickness is not supported by this tool. It can generate thickness/solidify mesh itself, but won't work with "thick" meshes.
Helpful links will also be manual: https://nodesinteractive.com/tear-painter-general-guide/ , https://discord.com/invite/5zFatHznhN some solutions may be found here and yt playlist for this tool: https://www.youtube.com/watch?v=CV6nYAI3baw&list=PL1G7hY3fkSpUOhzaZ66h9ADi-uJH5_izI