Tennis umpire chair 3D Model with an elevated seat, armrests, ladder frame, lower platform, and wheels. 8 individual objects (frame, wheels, bolts, pad, hinge pad, hinge frame, chair, and slats), sharing the same non-overlapping UV layout map, material, and PBR texture set; objects can be removed to simplify the model or reduce the polygon count. Production-ready 3D Model with non overlapping UV Layout map provided in the package. PBR Materials and Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal) embedded in the Blend, FBX, and GLB files.
Easily customizable: UV unwrapped geometries; UV Layout maps provided in the package as png with alpha images.
Quads-only geometry.
Made with Blender 5.2 with Cycles Principled BSDF (PBR, Metallic Workflow) Material, then exported to other formats (OBJ, FBX, GLB; FBX and GLB have embedded textures).
Promo images: some renderings made with Cycles for Blender, plus Wireframes and Blender screenshots (Object Mode, Edit Mode with UVs).
Formats included: FBX with embedded PBR Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal), GLB with embedded PBR Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal), OBJ; scenes: BLEND (with Cycles Principled (PBR) Materials); other: 16-bit PNGs with Alpha.
8 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package).
UV Layout maps and Image Textures resolutions: 2048x2048.
Polygonal, QUADS-ONLY, 24452 vertices, 23856 quad faces (47712 tris).
Real world dimensions; scene scale units: METERS in Blender 5.2 (that is: Metric with 1.00 scale).
Uniform scale object (scale applied in Blender 5.2).
PBR Textues included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha).
IMPORTANT --- Main renderings made with Blender 5.2 + Cycles using an HDR Environment Texture Image which is NOT provided in the package!