A 3D model of a freestanding ticket terminal kiosk, featuring a touch display and a ticket dispensing slot. The model is presented in a neutral grey-silver metallic finish and designed as a brand-free, production-ready asset. Its original neutral design make it suitable for integration into queue management or indoor service scenes.
Key Features
- Freestanding ticket terminal with realistic proportions
- Touch display and ticket slot for functional detailing
- The touch display features a default interface inspired by ticketing and parcel pick-up workflows
- Neutral silver metallic material and brand-independent design
- Clean topology and optimized mesh for real-time performance
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.6
- Tested in: Blender 4.5 (Fully compatible)
- Objects Included: 1
- Polygons: 1,424 (Subdivision OFF) / 22,784 (Subdivision ON)
- Vertices: 1,432 (Subdivision OFF) / 22,792 (Subdivision ON)
- Units: Centimeters (H: 119, W: 45, L: 50)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors