Tissue Veins Texture

Satabol in Materials and Shading


Description

How to Append Material to file



Parameters of material

Scroll

Movement of shape:


Texture Coordinate

You can use any texture coordinates:

ChaosVector

This parameter set a random shape for veins:



Cell Scale

Set size and detalization of cells:


Brightness

Brightness of color:


Color Phase

Cycle of color in cells without changing cell's shape.

Size is 2*pi. After 2*pi color are restored to 0 value.

Contrast

Color contrast:


Color

Color is a color of background veins are mixed with. You can use color in material self:

or you can set attribute of object to set material color per objects:


Vein

Set a shape of veins. Best results are between 0.8 to 1.2. Default - 1.0:


Color Spaces

Color spaces can show texture with different colors:


$2

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Details
Sales 20+
Published over 2 years ago
Blender Version 3.0 - 5.1
Render Engine Used Cycles, Eevee
License GPL
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tissue texture veins