Toon Quadruped Rig Pack

Chaftop Animation Studio in Characters


🦁 TOON QUADRUPED RIG PACK – DOCUMENTATION & USER GUIDE

By Chaftop Animation Studio


📦 1. Overview

Thank you for purchasing the Toon Quadruped Rig Pack.
This collection includes stylized, animation-ready quadruped characters designed for high-quality 3D animation in Blender, and exported versions in FBX, GLB, and OBJ for compatibility with other software.

Each rig has been crafted with:

  • Clean, animation-friendly topology
  • Full UV unwrapping
  • Advanced IK/FK body systems
  • Facial controls
  • Eye blink and eyebrow controls
  • Stable deformation and production-tested motion
  • Compatibility with iClone, ActorCore, Mixamo, and mocap workflows

These rigs are ideal for YouTube kids’ shows, games, TV production, short films, and educational projects.


🧰 2. Folder Structure

Inside your downloaded package you will find:

/Blender_Files

    AnimalName.blend

 

/Exported_Files

    /FBX

    /GLB

    /OBJ

 

/Textures_Baked

    Body_Color.png

    Body_Normal.png

    Body_Roughness.png

    Eye_Color_Baked.png (if needed)

 

/Documentation

    README.pdf (this file)


⚙️ 3. Software Compatibility

✔ Native Format

  • Blender 4.x — full features and procedural eye system supported.

✔ External Formats

  • FBX
  • GLB
  • OBJ

Some Blender-native features (procedural eyes, shader nodes, drivers) may behave differently in external applications. See Section 6 for workarounds.


🔧 4. Rig Controls & Features

IK / FK Limbs

  • All legs support IK and FK switching for flexible animation.
  • If you do not own Auto-Rig Pro, install the free Rig Tools Add-on included in the download.

IMPORTANT:

Do NOT install both Rig Tools and Auto-Rig Pro at the same time.
They provide similar functions and may create internal conflicts with snapping and bone constraints.


Facial Rigs

Each character includes:

  • Eye blink controller
  • Independent eyebrow movement
  • Head and jaw controls
  • Expression-friendly deformation

Body Controls

  • Spine controllers
  • Neck chain
  • Tail spline controls
  • Clean pivot-correct controls for animation
  • Zero-stretch rig logic for stability

👁️ 5. Procedural Eyes (Very Important)

These rigs use Blender-native procedural eye shaders for maximum stylization and flexibility.

✔ Works perfectly in Blender

→ Full color, refraction, gloss, and depth remain intact.

⚠️ Limitations outside Blender

Procedural shaders do NOT export to:

  • FBX
  • GLB
  • OBJ
  • Unity
  • Unreal
  • Cinema 4D
  • Maya

Workaround

In external formats, swap the procedural eyes with:

  1. The included “Eye Baked Texture”
  2. A custom eye mesh or material of your choice
  3. A simplified PBR eye shader

This ensures correct iris appearance across all pipelines.


👁‍🗨 6. To View Proper Eye Colors in EEVEE

Procedural eyes require ray interaction to look correct.

✔ In EEVEE, enable:

Render Properties → Raytracing → Enable

This allows:

  • Light bounce
  • Transparency accuracy
  • Correct iris color
  • Depth and rim lighting
  • Specular highlight rendering

Without this, eyes may appear:

  • Flat
  • Dark
  • Wrong color
  • Without refraction

🎨 7. Textures & Materials

✔ Blender-native materials

Fully stylized, procedural shaders included.

⚠️ Texture Translation Issues (Non-Blender Formats)

Some materials will NOT convert perfectly during export because:

  • Blender nodes are not supported in FBX/GLB
  • Procedural textures collapse or flatten
  • Non-color data may lose detail

✔ Solution

Use the baked textures included in the /Textures_Baked folder:

  • Color
  • Roughness
  • Normal
  • Eye color (if needed)

Apply them in:

  • Unity
  • Unreal
  • Cinema 4D
  • Maya
  • 3DS Max
  • Godot
  • WebGL

This ensures the character looks as intended.


🎞️ 8. Animation Compatibility

The rigs work perfectly with:

  • Auto-Rig Pro Remap
  • iClone Motions (FBX)
  • ActorCore
  • Mixamo
  • Any BVH/FBX mocap
  • Hand-keyed animation

Notes:

  • Always retarget to FK for clean motion
  • Switch back to IK after baking for refinement
  • Apply scale = 1 when exporting/importing
  • Keep scene frame rate consistent

💾 9. Export Notes

Blender → FBX

  • Use the standard FBX exporter
  • Procedural materials will convert to basic placeholders
  • Replace eyes as described above

Blender → GLB

  • Similar limitations as FBX
  • Use baked textures for accurate color

📑 10. Character List

Depending on your purchase tier:

10-Pack

Lion, Leopard, Zebra, Giraffe, Rhino, Hippo, Warthog, Gazelle, Buffalo, Elephant.

Big Five Pack

Lion, Leopard, Elephant, Buffalo, Rhino.

Individual Rigs

Each animal available separately.


🛠️ 11. Known Limitations

  • Procedural eyes not supported outside Blender
  • Some shading features are Blender-specific (subsurface, procedural ramps)
  • FBX may flip certain joint axes (industry standard behavior)
  • Mixamo retargeting requires FK mapping

🧑‍💻 12. Support

For assistance or updates, contact us through:

  • CGTrader Messages
  • Blender Market Messages
  • Gumroad inbox
  • Or email (optional, if you provide one)

Updates are free for life.


🎉 13. Final Notes

Thank you for purchasing our Toon Quadruped Rigs.
These characters were handcrafted for creators who want:

  • Smooth, reliable animation
  • High-quality stylized characters
  • Fast production workflows
  • Multi-software compatibility

We hope these rigs bring your stories to life!

 

  • A complete set of 10 professionally-rigged, animation-ready quadruped characters for Blender. Includes The Big Five and Savanna Animals, clean topology, full UVs, advanced controls, and multiple export formats.

    $84
  • A beautifully crafted pack of five stylized, fully rigged quadruped animals — Zebra, Giraffe, Hippo, Warthog, and Gazelle — built for fast, efficient animation.

    $49
  • A stylized, production-ready pack of five fully rigged quadruped animals — Lion, Leopard, Rhino, Elephant, and Buffalo — designed to massively speed up your animation workflow.

    $49
$84

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Details
Dev Fund Contributor
Published 10 months ago
Blender Version 4.2 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Rigged, Animated, Textured
License Royalty Free