Top Hat – Game-Ready 3D Model for Unity, Unreal Engine & Blender
Add a stylish and cinematic touch to your game environments with this Top Hat 3D model, fully optimized for real-time applications. Perfect as a wearable item for characters, prop for Victorian settings, steampunk adventures, magic-themed games, horror atmospheres, collectible items, shop inventories, or cutscene accessories.
Key Features
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Polycount: 1,966 triangles (optimized for real-time rendering)
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PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
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Texture Resolutions: 4K, 2K, 1K
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Texture Presets Included: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender, Metallic–Roughness workflow
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File Formats: FBX, OBJ, Blender (.blend with packed textures)
Optimized Performance
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Single non-overlapping UV set
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Clean topology, watertight geometry
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Fully optimized for PC, Console, Mobile, VR/AR, WebGL
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Realistic shading with physically-based materials
Applications
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Game Development: character customization, equippable accessories, steampunk props, Victorian environments, magic/fantasy assets
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VR/AR Experiences: training scenarios, immersive storytelling
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Visualization: historical reconstructions, theatre/costume previews, cinematic concept art
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Real-Time Rendering: Unity (Standard/HDRP/URP), Unreal Engine 4/5, WebGL
Engine Compatibility
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Unity 3D: 2019.4+ (Standard, URP, HDRP)
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Unreal Engine: 4.26+ (auto-configured PBR materials)
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Blender: 2.8+ (Cycles & Eevee-ready shaders)
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Other Engines: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)
Ideal for indie developers, AAA studios, VR creators, and educational projects.
Enhance your interactive scenes with a high-quality, ready-to-use wearable asset!
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.
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