Realistic Austrian / EU tram and road traffic light set for urban scenes.
Designed for Vienna-style intersections with combined vehicle, public transport, and pedestrian signals.
All signal states are controlled via Custom Properties on a single master Empty, allowing fast and clean switching between light configurations.
The asset uses standard Blender Light objects only (no emission materials). This keeps the setup transparent and fully editable, so users can easily adapt, disable, or replace individual lights for their own logic or pipelines.
Included Assets
-
Vehicle traffic light head (red / yellow / green)
-
Public transport signal head (“A” aspect style)
-
Tram priority signal head (4-lamp configuration)
-
Pedestrian signal head (red / green)
-
Pedestrian push-button unit
-
Galvanized signal pole (mast)
-
Mounting brackets and housings
Control & Usage
-
All vehicle and pedestrian lights are driven via Custom Properties
-
Select the Empty “Tram–Bus Traffic Light Set (Vienna)” to switch signal states
-
Lights are standard Blender Light objects (no emission shaders)
-
Individual lights can be deleted, disabled, or replaced to implement custom logic
-
Separate objects allow easy duplication and rotation to build full intersections
Scale & Units
-
Real-world scale
-
Metric units
-
Approx. 4.5 m total height
-
Signal optics based on 300 mm lenses
Technical Details
-
Clean transforms applied
-
Z-up orientation
-
Minimal modifiers
-
Origins placed at mounting points for easy snapping
-
Single master parent (Empty) with logically named child objects
-
No collections required
Notes
-
Default setup shows all lights active (presentation / debug state)
-
Intended for realistic scene assembly, visualization, and animation
-
Lighting logic is intentionally simple, transparent, and fully user-editable